dune-grid  2.2.1
Classes | Public Types | Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
Dune::ALU3dGridHierarchicIterator< GridImp > Class Template Reference

#include <dune/grid/alugrid/3d/entity.hh>

Inheritance diagram for Dune::ALU3dGridHierarchicIterator< GridImp >:
Dune::ALU3dGridEntityPointer< 0, GridImp > Dune::ALU3dGridEntityPointerBase< 0, GridImp >

Public Types

typedef
GridImp::GridObjectFactoryType 
FactoryType
 
typedef GridImp::template
Codim< 0 >::Entity 
Entity
 
typedef GridImp::ctype ctype
 
typedef ALU3dGridEntitySeed
< cd, GridImp > 
ALU3dGridEntitySeedType
 type of entity seed More...
 
typedef ThisType ALU3dGridEntityPointerType
 typedef of my type More...
 
enum  
 
typedef
MakeableInterfaceObject
< Entity
EntityObject
 underlying EntityImplementation More...
 
typedef
EntityObject::ImplementationType 
EntityImp
 
typedef ALU3dGridEntityPointer
< codimension, GridImp > 
EntityPointerImp
 make type of entity pointer implementation available in derived classes More...
 

Public Member Functions

 ALU3dGridHierarchicIterator (const FactoryType &factory, const HElementType &elem, int maxlevel, bool end)
 the normal Constructor More...
 
 ALU3dGridHierarchicIterator (const FactoryType &factory, const HBndSegType &ghost, int maxlevel, bool end)
 start constructor for ghosts More...
 
 ALU3dGridHierarchicIterator (const ThisType &org)
 the normal Constructor More...
 
void increment ()
 increment More...
 
Entitydereference () const
 dereference Entity, faster then the entity pointersmethod More...
 
void releaseEntity ()
 release entity More...
 
ThisTypeoperator= (const ThisType &org)
 the assignment operator More...
 
template<class HItemType >
alu_inline HItemType * goNextElement (const HItemType *startElem, HItemType *oldelem)
 
bool equals (const ALU3dGridEntityPointerType &i) const
 equality More...
 
int level () const
 ask for level of entities More...
 

Protected Types

enum  { cd = 0 }
 
enum  { dim = GridImp::dimension }
 
enum  { dimworld = GridImp::dimensionworld }
 
typedef
ALU3dGridEntityPointerBase
< 0, GridImp > 
BaseType
 
typedef ImplTraits::BNDFaceType BNDFaceType
 
typedef ALU3dGridEntity
< 0, dim, GridImp > 
ALU3dGridEntityType
 

Protected Member Functions

void clone (const ALU3dGridEntityPointerType &org)
 
void getEntity (const ALU3dGridEntityPointerType &org)
 
void done ()
 has to be called when iterator is finished More...
 
void freeEntity ()
 put entity to entity stack More...
 
const GridImp & grid () const
 return reference to grid More...
 
void updateGhostPointer (HBndSegType &ghostFace)
 
void updateEntityPointer (HElementType *item, int level=-1)
 
EntityImpentityImp () const
 

Protected Attributes

const FactoryTypefactory_
 
ALU3dGridEntitySeedType seed_
 
EntityObjectentity_
 
bool locked_
 

Member Typedef Documentation

template<class GridImp >
typedef ThisType Dune::ALU3dGridEntityPointer< 0, GridImp >::ALU3dGridEntityPointerType
inherited

typedef of my type

template<class GridImp >
typedef ALU3dGridEntitySeed<cd, GridImp> Dune::ALU3dGridEntityPointer< 0, GridImp >::ALU3dGridEntitySeedType
inherited

type of entity seed

template<class GridImp >
typedef ALU3dGridEntity< 0,dim,GridImp> Dune::ALU3dGridEntityPointer< 0, GridImp >::ALU3dGridEntityType
protectedinherited
template<class GridImp >
typedef ALU3dGridEntityPointerBase<0,GridImp> Dune::ALU3dGridEntityPointer< 0, GridImp >::BaseType
protectedinherited
template<class GridImp >
typedef ImplTraits::BNDFaceType Dune::ALU3dGridEntityPointer< 0, GridImp >::BNDFaceType
protectedinherited
template<class GridImp>
typedef GridImp::ctype Dune::ALU3dGridHierarchicIterator< GridImp >::ctype
template<class GridImp>
typedef GridImp::template Codim<0>::Entity Dune::ALU3dGridHierarchicIterator< GridImp >::Entity
typedef EntityObject :: ImplementationType Dune::ALU3dGridEntityPointerBase< codim, GridImp >::EntityImp
inherited

underlying EntityImplementation

make type of entity pointer implementation available in derived classes

template<class GridImp>
typedef GridImp::GridObjectFactoryType Dune::ALU3dGridHierarchicIterator< GridImp >::FactoryType

Member Enumeration Documentation

anonymous enum
inherited
template<class GridImp >
anonymous enum
protectedinherited
Enumerator
cd 
template<class GridImp >
anonymous enum
protectedinherited
Enumerator
dim 
template<class GridImp >
anonymous enum
protectedinherited
Enumerator
dimworld 

Constructor & Destructor Documentation

template<class GridImp >
alu_inline Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator ( const FactoryType factory,
const HElementType &  elem,
int  maxlevel,
bool  end 
)
template<class GridImp >
alu_inline Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator ( const FactoryType factory,
const HBndSegType &  ghost,
int  maxlevel,
bool  end 
)
template<class GridImp >
alu_inline Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator ( const ThisType org)

the normal Constructor

Member Function Documentation

void Dune::ALU3dGridEntityPointerBase< codim, GridImp >::clone ( const ALU3dGridEntityPointerType org)
protectedinherited
template<class GridImp >
alu_inline ALU3dGridHierarchicIterator< GridImp >::Entity & Dune::ALU3dGridHierarchicIterator< GridImp >::dereference ( ) const

dereference Entity, faster then the entity pointersmethod

void Dune::ALU3dGridEntityPointerBase< codim, GridImp >::done ( )
protectedinherited

has to be called when iterator is finished

Referenced by Dune::ALU3dGridHierarchicIterator< GridImp >::ALU3dGridHierarchicIterator().

EntityImp& Dune::ALU3dGridEntityPointerBase< codim, GridImp >::entityImp ( ) const
inlineprotectedinherited
bool Dune::ALU3dGridEntityPointerBase< codim, GridImp >::equals ( const ALU3dGridEntityPointerType i) const
inherited

equality

void Dune::ALU3dGridEntityPointerBase< codim, GridImp >::freeEntity ( )
protectedinherited

put entity to entity stack

void Dune::ALU3dGridEntityPointerBase< codim, GridImp >::getEntity ( const ALU3dGridEntityPointerType org)
protectedinherited
template<class GridImp>
template<class HItemType >
alu_inline HItemType* Dune::ALU3dGridHierarchicIterator< GridImp >::goNextElement ( const HItemType *  startElem,
HItemType *  oldelem 
)
const GridImp& Dune::ALU3dGridEntityPointerBase< codim, GridImp >::grid ( ) const
inlineprotectedinherited
template<class GridImp >
alu_inline void Dune::ALU3dGridHierarchicIterator< GridImp >::increment ( )

increment

int Dune::ALU3dGridEntityPointerBase< codim, GridImp >::level ( ) const
inherited

ask for level of entities

template<class GridImp >
alu_inline ALU3dGridHierarchicIterator< GridImp > & Dune::ALU3dGridHierarchicIterator< GridImp >::operator= ( const ThisType org)

the assignment operator

template<class GridImp>
void Dune::ALU3dGridHierarchicIterator< GridImp >::releaseEntity ( )
inline

release entity

void Dune::ALU3dGridEntityPointerBase< codim, GridImp >::updateEntityPointer ( HElementType *  item,
int  level = -1 
)
protectedinherited
void Dune::ALU3dGridEntityPointerBase< codim, GridImp >::updateGhostPointer ( HBndSegType &  ghostFace)
protectedinherited

Member Data Documentation

EntityObject* Dune::ALU3dGridEntityPointerBase< codim, GridImp >::entity_
mutableprotectedinherited
const FactoryType& Dune::ALU3dGridEntityPointerBase< codim, GridImp >::factory_
protectedinherited
bool Dune::ALU3dGridEntityPointerBase< codim, GridImp >::locked_
protectedinherited
ALU3dGridEntitySeedType Dune::ALU3dGridEntityPointerBase< codim, GridImp >::seed_
protectedinherited

The documentation for this class was generated from the following files: