#include <cassert>
#include <map>
#include <vector>
#include <dune/common/misc.hh>
#include <dune/common/forloop.hh>
#include <dune/grid/common/capabilities.hh>
Go to the source code of this file.
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class | Dune::PersistentContainer< Grid, Data, Allocator > |
| A class for storing data during an adaptation cycle. More...
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class | Dune::PersistentContainerVector< Grid, Index, Vector > |
| An implementation for the PersistentContainer based on a container satisfying the std::vector interface and using a class providing an IndexSet for storing the Data. More...
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class | Dune::PersistentContainerMap< Grid, Id, Map > |
| An implementation for the PersistentContainer based on a container satisfying the std::map interface and using a class providing an IdSet for storing the Data. More...
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struct | Dune::PersistentContainerMap< Grid, Id, Map >::DataExtractor< D, IteratorType > |
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struct | Dune::PersistentContainerMap< Grid, Id, Map >::DataExtractor< D, iterator > |
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struct | Dune::PersistentContainerMap< Grid, Id, Map >::DataExtractor< D, const_iterator > |
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class | Dune::PersistentContainerMap< Grid, Id, Map >::MyIterator< IteratorType > |
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struct | Dune::PersistentContainerMap< Grid, Id, Map >::AdaptCodimBase< codim, gridHasCodim > |
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struct | Dune::PersistentContainerMap< Grid, Id, Map >::AdaptCodimBase< codim, false > |
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struct | Dune::PersistentContainerMap< Grid, Id, Map >::AdaptCodim< codim > |
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class | Dune::PersistentContainer< Grid, Data, Allocator > |
| A class for storing data during an adaptation cycle. More...
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